How Many Lands In A Commander Deck

How Many Lands In A Commander Deck. How Many Lands In A Commander Deck Optimal Ratios Explained Epic Card Hub The more aggressive your deck is and the lower your curve is, the fewer lands you need and vice versa You can always increase or decrease the land count from there

How Many Lands Should You Really Play in Commander? Draftsim
How Many Lands Should You Really Play in Commander? Draftsim from draftsim.com

A little bit of insight into how your deck wants to play can greatly influence your land count. Using that quick formula, you should start at 34 lands (30+3+1), but with your mana dorks you could probably go as long as 30 and be okay.

How Many Lands Should You Really Play in Commander? Draftsim

Add 5-12 mana rocks depending on how deep your deck goes The exact number of basics varies, usually decks with one color will have more basics than those with more (as the later will want some nonbasic lands that produce 2+ colors). Most commander decks will have 35-40 lands total, basics and nonbasics

How Many Lands Should I Have In My Commander Deck. Most of my decks never want to miss a land drop, and the best way to do that is to run at LEAST 35 lands, more if the deck is nongreen or doesn't have as high of card velocity.139. A Commander deck consists of 100 unique cards, of which one is designated as the Commander and must be either a Legendary Creature or an allowed Planeswalker

The 10 Best Lands In Commander. Read on below and learn how many lands you need if you expect your commander deck to win! Like just because you can reliably hit your first 3-4 land drops doesn't mean you have enough lands in the deck